std.dispatch

bulk?

(bulk? dispatch)

create

added in 3.0

(create {:keys [type options handler], :as m})

creates a component compatible dispatch

dispatch

added in 3.0

(dispatch m)

creates and starts an dispatch

dispatch?

added in 3.0

(dispatch? obj)

checks if object is an dispatch

kill

(kill component)

start

(start component)

stop

(stop component)

submit

added in 3.0

(submit {:keys [serial handler], :as dispatch} entry)

submits entry to an dispatch